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A Talk given
by Jonathan Bevan, a Design Consultant from Cardiff Community Design
Service, at the Home Zones conference in Stirling, November 1999
The transcript
of this talk is very long and therefore has been divided into sections
for ease of use.
However the benefit of the document comes from reading it, in it's
entirety follow by the question and answer
session.
Click on a link
to fast track to the relevant section:
Introduction
Communities and Participation
Community Assets
How Communities Function
Play Areas
Community Design
Road Design and Traffic Calming
Clydwelly Traffic Calming
Design Guidelines
European Examples
What's Possible? - A look at Europe
Highways Department
Question and Answer Session
Introduction
I'm going to start by doing a Blue Peter - this is one I prepared
earlier.
When the
first Home Zones conference took place in London in June and I'm
gonna do the same structure by and large. Can you hear me alright?
I'm gonna do the same structure by and large. I'm not sure if the
content's the same, I've got so much material to use. So this is
what I plan to do. Say a few words about ourselves and then talk
about the community although I want to make it a secondary issue
on what I do but it's up to you and then look at the issue of sites,
how we choose them, which ones are appropriate and the relationship
between us and the Highways Departments and Housing Associations
and the like and then look at some practice and finally figure out
how we're gonna do all this by who we're gonna talk to, how can
we find some money and so on. And I'll finish that off with examples
from maybe more examples from Europe, depending on how many you
can stand.
So who are we?
I'm an urban designer. I run a design charity which works mainly
in Wales out of Cardiff Community Design Service and we do community
projects. We provide community groups with professional services
in architecture urban design and landscape architecture.And
essentially what we do, to cut a long story short, is go in with
the inception, the ideas, help communities formulate their ideas.
Then we will design a feasibility funding options and then implementation
of community projects from little play areas right through to buildings,
in fact town studies as well. We do a pretty broad range of work
and this is examples, just to show that we're on the right terrain
here today, examples of what we did in the late 80s and early 90s
in the Rhondda. It wasn't a Home Zone. They weren't called Home
Zones in those days. These were little miners' terraces which couldn't
handle modern living and the Highways Department actually initiated
this scheme after the residents had got it going. They initiated
a scheme of street schemes like these and these are all essentially
community design, let's call it community design with us and then
it was all fed into the Highways Department. And they are lovely
examples of work that's just - it's actually worth going to see
if you're ever in Wales cos it's 10 years old now so it started
to be testable. It's no good creating designs that look lovely when
they go, cos we've got loads of examples of them, like Redroad Flats
in Glasgow. They looked great when they went up but we know they're
not sustainable. So they're starting to be testable in terms of
the long term practice. OK. Well I'll not say much about us. Last
example. This isn't a Home Zone. This is just a tough old community
in Cardiff that we're doing some work in now and this is part of
how I conceive of Home Zones. This is what it's all about. There's
these people gathering here. The streets are just rubbish. They're
still rubbish because they're not part of the scheme yet, they're
just starting to get worked up. What we've done is gone in and just
done the basics. Put in boundary walls, started to find space and
re-organise it and so you actually see, instead of kids running
about and running through your garden and the ball being kicked
in and so on, they're starting to actually define quite clearly
where people are entitled to be, gather, and if you want to go into
a garden, basically you're invited into that. And that's part of
the definition of what I call sustainable living environments and
before we were even finished doing that, transformation was taking
place in this estate. People putting up unsustainable hanging baskets,
but you know, there was that sort of feel of property possession,
ownership that appeared right away.
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Communities
and Participation
OK. communities and participation. As I say, I'm not planning to
talk about this very much but if anybody wants to pursue it, I will.
I want to just say if you like, as it's assumed, that we're gonna
involve communities in this, I want to concentrate on other issues.
All our work is done through a medium called participative design
which is rather than just go in and do a planning for real exercise
which generally turns out to be a sort of wish list of what we'd
like, and unrealistic things that are - we'd like a community centre
here and we'd want the health centre there - and all those things.
And it's about two years before you get any results and it's nothing
like what you planned for real anyway.
So what we're
doing is - if we're being invited into a community, we might as
well go in with a town that gets some results right away and so
we just start to get a feel for what's needing to be done and look,
start to target the result, they need to prioritise us with what's
to do. We can achieve this, let's get on with it as part of the
consultative process. Let's get the process moving and see if we
can get something before a 12 months is out or at least see that
we're gonna get something before 12 months is out.
And so participative
design - shout at me if these - I'm looking at them down here -
if they don't look right from your end, just shout. It takes on
all sorts of forms. I'm not prescriptive about it. Very close consultative
meetings on housing estates. Detailed work with tenants, working
up schemes, letting them see the nitty gritty of it. Then it starts
to get broader. This is one we did in the Rhondda. We had somebody's
house set up for a street scheme that we were doing. We had somebody's
house set up for it. It was a nice day. We just brought all the
boards out in the street and we managed to get every resident in
the street down to see what the scheme was and work through it with
them. So very much involved in the process there.
And that goes
on to much larger scales. This is actually after a big public meeting,
big displays at the end of the process, I should say. Last thing
I want to do at the beginning of the process at a public meeting,
people start throwing things and blaming me for being on the Council
and all that stuff. You know, or build up to big public meetings
when we've actually got something to say that the community wants
to hear or residents in the discussion. So that's what that is -
that's the display that went alongside a presentation we did and
it was based on very detailed working sessions with street committees,
if you like, people on streets, individual streets or little groups
of houses that were particularly involved in a traffic calming project
or whatever.
And the form
of participative design can take all sorts of - it can take all
sorts of forms and this is just a - we were in the middle of a process
in Birch Grove, also in the Rhondda, community development project
essentially. Looking at traffic calming. There's a couple of them
in here. There's one there. There's one - I can't find it now -
that's the play area at the bottom of the road there that we were
starting to work up. What we did with that was, there's a community
newsletter that they'd got together and we just said, well how about
a centre spread in the newsletter to make sure everybody knows that
there's something going on here, because for all the consultation
we do, most people don't actually find out about it. So we tried
to find ways of communicating. So that was a sort of centre spread
on an A4 newsletter that we cobbled up quickly on the basis of the
work that had been done so far.
OK, so participation
takes all sorts of different forms. I like to describe it as being
a dialogue. The other thing about participative design is it's -
I'd like to be open about this - I'm not going into a community
and saying - right, place you a paper, what would you like? Which
is a tendency that we've come to. The community knows everything.
Well there's nobody goes into a community without an agenda. Nobody.
I mean, even if you're the most died in the wool sort of right on
community worker, you've got a way of - you've got a thought about
how communities work and how they don't work and you have an agenda.
I'm an urban designer, so I do - we design bits of town, we salvage
bits of community that have been disasters and I want to have a
dialogue with communities about that. When they say, I want back
lanes to ma house, I say - you don't want them. I'm not gonna let
you run away with back lanes to your houses or access round the
back or whatever. I'm interested in having a dialogue about that.
There are ways to do it. I want a community centre here. Why do
you want it there and not here? I'm going down to Ratcliffe tonight
after here. That's about them putting a big new thing in the middle
of Ratcliffe. Actually there's a discussion to have about how is
that going to be composed, why is it there and is it going to work,
is it going to be sustainable. It would be absolutely brilliant
if we pull it off in the first instance but we're really interested
in what's gonna happen in 20 years time when we have all the same
problems.
So I'm interested
in a dialogue. Constructing a dialogue. What's the dialogue about?
Well it's about sustainable communities. Very, very difficult to
start defining but at the moment, all we're interested in is a dialogue
about and for the people that live in and use neighbourhoods. That's
all. People that live in, part of their community, but also people
that come into those neighbourhoods that use them. So that's what
it is. The space that people live in and use.
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Community
Assets
And I always like to start in communities with positive things and
strangely enough, this is positive things. This is Ely in Cardiff,
you know, they've got the most beautiful environment, riverside
environment down there which is where we're working now there and
it's typified by being unsupervised, the sort of place where cars
get driven down and dumped. Typical of many housing estates. That
route down the middle there is actually a main pedestrian link between
two housing estates. That's the only pedestrian link between the
two housing estates. It's the sort of place that women don't go
at night. A lot of women don't like going there at the best of times.
When we went
down photographing down there, the local Neighbourhood Watch came
out to see who the hell we were, taking photographs of their area.
It's a really bad, bad environment. But a wonderful asset, like
most communities, they've got very, very good assets around. It's
just that they're generally not well used. And so what happens to
them is all sorts of strange design features come in. The classic
is the inward looking housing estate. This is a new housing estate
just built on the edge of Ely and at the back of this is a school
field, the main school grounds. So they've turned their back on
that and of course because it's school fields, they put high fences
up. And none of the houses look at the school, they all look at
the front of the house in general. And so there's a tension already
in the design between the new residential development and the school
and it can only get worse. There's quite a nice little infill development
where, on a corner, the houses actually face the street, front doors,
still the same part of town, front doors actually make the corner
- nothing brilliant about it - it's just doing the job that streets
should do, and making them a bit safer and tighter. And then you've
got these big open spaces where cars do wheelies and joy riders
zoom through so the answer to that is to put up a few bollards.
That stops that and then you create a dead environment where nothing
happens. That's a sort of Home Zone. Not the sort of thing we design.
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How
Communities Function
I'm also gonna talk about community in terms of - there's a lot
more to this than I'm going to offer you at the moment but - a walkability
model. In other words, I'm interested in the structure of communities
and how they function, how the bits relate to each other, what goes
on in these communities. And I'm gonna show a few pictures with
this circle on it which is essentially a five minute walk and the
argument is - what should I be able to access within a reasonable
walking distance of my home? What daily needs can I meet within
5 minutes walking distance of my home? And if I can start to answer
those in the design and structure of communities, then I know that
I'm beginning to get somewhere near a sustainable community because
if you can't meet your basic daily needs, you start to struggle
and things break down. So I'm gonna show you a few things with circles
on it and that's what they're about and I'm very happy to talk about
them more if you wish.
This is the
Ely suburb of Cardiff I was referring to earlier. It was built on
a garden city model where the main roads, that one there and that
one there, were built off the main Towbridge road which was a historic
avenue into Cardiff from the west. So when the garden village model
was conceived or at least applied to this, the idea was that these
communities should be spared through traffic. They're built off
the main road. The problem with that is that the centres of these
are wholly dependent on the people that live there and for all that
we talk about high density and there are 30,000 people in the Ely
estate in Cardiff, it's a town and a good size of town in comparison
with some of the ones you know. It's a town that's different from
other towns because that one there is completely dependent on local
people to make the shops work, let alone justify a community centre
and all the other things.
So there's something
about the relationship between the local structure and what I call
global structure, the through traffic system. You have to have a
handle on sustainable communities and right from the start this
one was designed with a problem built it, many problems built in.
And what's happened of course is that socially excluded estates,
this is not absolutely the right acetate, but the socially excluded
estates are still being built, social housing. I don't know who
does it in Scotland but mainly Housing Associations in England and
Wales. And these coloured bits are the new housing developments
in Ely in the last 10 years and all of them put those in most need
furthest away from the resources that they need to run their daily
lives. And they're really buried away on left over bits of land.
That's a proposed circle, that one and that one, so you can see
even that one, it looks like it's well located, it's actually -
that's why it's the wrong acetate. These are the main central areas
of communities. So all social housing has been put away. So there's
the first issue about designing a sustainable community.
To quickly fill
out what meeting basic daily needs is - again it's not my most brilliant
acetate - but just to give you a flavour of the sorts of things
there. In fact, they're not very good are they? Places to sit, clinic,
big uses at the edge by the way so that you can allow permeable
form, things should get easier to get from A to B by different routes
when you get to the middle. A lesson about blocking roads by the
way and closing streets which is the main one that we've got to
pick up here. Post boxes, laundry, telephones, toilets, shops, schools,
cafes, all sorts, pubs, recycling things. It's amazing when I do
this exercise as a participative exercise, we always produce the
same lists or very close to the same lists. They're quite easy to
define. So that gives us some of the characteristics and qualities
that we're looking for and inform our Home Zones.
And so here
we come into a classic Home Zone environment. In fact, straight
out of Ken McMahon's book this morning. This is actually the state
where I showed you the earlier picture - we've done the boundary
walls. It's a cul-de-sac of cul-de-sacs and it's all owned by the
Housing Association and they haven't got money to do Home Zones,
that's the first problem. So they are concentrating on getting the
properties defined. You'll note on this drawing there are no front
gardens. Well there are now. You can see one big cul-de-sac and
then lots of little cul-de-sacs off it. And this is a classic for
dumping cars. And what you see here is just over there, about 250
metres, is the local shop. Unfortunately, to get to the local shop,
you have to walk a kilometre and a half I think it is round the
houses and actually you don't go to that shop, you go to another
shop because you've walked all the way along the road here and it's
easier then to go to the other shop. So a huge problem here. Of
course, it's usually women with a pushchair and bags of shopping
and a couple of kids behind the pushchair and a dog maybe or something.
Trekking this enormous walk and also what you get here is dumped
cars, 'cause you can't really afford to have cars, so you have a
cheap car and then you've got to have a cheaper second car to get
parts off for the first car, so you dump cars on the ends of the
estate here and this is a dumped car zone up there where you've
had all the bits and you don't know what to do with it, then just
dump it. And that's the sort of environment that we're creating
with cul-de-sacs and again, I'm willing to talk about that but it's
overwhelmingly discredited in urban design theory for the last 5
or 6 years at least, overwhelmingly discredited. And we have to
look at alternatives and I would suggest if you're thinking about
designing Home Zones, you'd do your damnedest not to get involved
in cul-de-sac approaches to them. They're easy but they bring a
whole lot of other problems.
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Play
Areas
So what have we done with play areas? Here's the play areas down
here. It's a big hill there and it wasn't very easy to build houses
on, so I'll put the play area there because we can't think of anywhere
better because I want to cram this all at the houses and make as
much money as I can. So we've got a play area up at the top of the
hill and it's one of the best designed adventure play areas you
can imagine but for all the wrong reasons. There it is, sitting
up on the top of the hill and here's the view down to the backs
of the houses down below and so for kids that are a bit on the wild
side, it's an absolute brilliant place 'cause you go up there and
you can throw stones at houses and at the cars 'cause the road goes
round the bottom of it and you can throw stones at cars as well.
It's a great game and if somebody comes to get you, you run away
into the woods which are just round the back of this, and nobody
can get you. So it's just all wrong from start to finish. It's been
up for a year and it's already abused by the abused. It's not a
nice place to play. It's got just about everything wrong you could
get wrong. And what these people need, especially toddlers equipment
that's in here, is that right down outside their houses where their
houses can see the play equipment, where you can let a toddler out
on the street and let them play on the play equipment and you can
see them all the time. You can just nip up to your window and just
look, alright, back, do a little job, check out the window, that's
how it's always been done if you like. That's how safe streets were
managed 'cause you could always see toddlers out the front or little
children. I'm not talking about the big kids here. We can make better
big kid facilities up there. We've got other designs to do. I guess
it's not the subject of today's discussion.
So there's lots
of fundamental problems and when we were in Ely, we did an exercise.
This is not a design proposal, it was just an exercise, looking
at street scapes and these two big avenues that you have in Ely,
you could put a row of basketball courts down the middle of the
road and not affect the traffic at all. What they've got is this
big green thing down the middle of the road which is useless except
to absorb local authority budgets 'cause they have to keep it cut
and planted and pretty but it's actually an utterly useless bit
of land, just wasted. And then you've got these enormous junctions.
Here's Grand Avenue, one of the big avenues. You could put a basketball
court in the middle of the junction and still have the traffic going
round it. It would make no difference to any traffic room at all,
not that there's a huge volume of traffic here or anything like
that. That's the size - or a tennis court we did on a smaller junction.
You could still get the traffic through there. Unfortunately, they've
intervened in that one already. They've put a big expanse of tarmac
and a big kerb edge round there 'cause it's quite a tight corner.
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Community
Design
So that's pretty typical of what's going on. And actually what we've
proposed down there was a small shopping centre. That's what the
other circle was. You could put a small shopping centre in there
'cause they need 2 or 3 shops at that part of the community and
we think they could make that work close to the main road there,
accessing through traffic as well.
Well there's
hundreds of them. What they actually got in Ely, they got some traffic
calming - I don't know how long I'm allowed to put that up on the
screen. It's just dreadful. It's unbelievable that they've done
this sort of thing. Joy riding through the streets, so what the
answer was - low budget -put a wall up in the middle of the road
and so now this has become a place where actually small businesses
run from here, you know, scrap and bits of stuff, 2 or 3 vans, big
piles of stuff coming up here, 'cause there's no through traffic,
there's no through access. So, you know, that's a sort of Home Zone
as well not to be encouraged.
The other problem
we've got with our community design, again I'm not actually sure
what's happening in Scotland. Do you have secured by design in Scotland?
Is that a prerequisite. Here's a design of - as they are secured
by design - what it's objectives are. Absolutely support all that
stuff. It's safe for the big environments, defend space and all
that. But that's not what this is. This is the model that we're
working on. It's the cul-de-sac model. It's a great place for a
Home Zone. Unfortunately it's nothing to do with society, and nothing
to do with looking outwards, how do you fit onto the next bit of
town? And it's nothing to do with economics either because the back
of the slot is a permanent vulnerable part of the estate that doesn't
talk to the next part of the estate and what you find often is you
get two or three of these things and you can't actually get to one
bit of community to the next. This is Knott town. This is the enclave
and how far is it away from what St Angelese or Johannesburg closed
white estates where you have a barricade. That sort of makes it
really secure by design. You just have a gate entry at the front
and everything will be alright with higher and higher fences and
walls outside.
So fortunately,
there are other models on this and just to touch on one. A lot of
nice work been done in Leicester and they've produced an alternative,
I guess 7 or 8 years ago now, yeah. What's it called? Designing
Outcome I think it's called, something like that. A lovely little
thing that's looking at these very issues about how back gardens
should be protected, houses should look at streets, public spaces
should be overseen by houses, actually it's got more in that because
the active streets bring people in. Because everybody has to go
out onto the same street, it activates the street as well and makes
them safer environments too.
And that's codified
and practiced by a lot of outstanding work done if you haven't come
across the bible, it's responsive environments by Ian Bentley and
others from the Joint Centre for Urban Design in Oxford. It was
written in the early 80s and gives you all the basic principles
of urban design and you can see here. This is what we're looking
at - frontage - private back gardens and fronts that actively communicate
with streets by looking at them, by having windows that make you
feel you might be being watched, by having doors that go in and
out and so on. And these are all part of making Home Zones part
of the living environment.
And then we
went down to fine detail which is other work that we're doing since
this is in progress now. Changing really terrible flats giving -
this is a big blank gable end at the moment that faces the main
entrance to the estate so we're doing a small job, we're only talking
about - well let's say under £15,000, 10 to 15,000 to do that sort
of work on the gable and start to enliven the public domain. And
up here, we're just awaiting the funding announcement for a Home
Zone to go in up here which is going to include play facilities
and a pitong pitch which is what the residents were looking for.
They wanted a little area to play boules and a barbecue that the
man mentioned this morning. They had a lovely community, they'll
be able to go out and socialise in the streets out there. So they
want picnic tables and a barbecue and that's all under bid and I'm
reasonably optimistic about that.
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Road
Design and Traffic Calming
Now these have all come out of looking at estates as a whole and
I wanted to say this applies not just to dense urban form, where
most of the examples we've seen are coming from. This is work in
a village where we were called in to do some work in the centre
of the village because it's been lost to through traffic. This is
the main road from Denby to the north in north Wales and it's a
terrible place and I've done this with lots of people in meetings
in Wales and everybody's been to Trevignon. They drive through it
- whew - it's one of these places - that was Trevignon. You just
zoom through and it's a nightmare. The village has just been lost
and so the principles are exactly the same. It's about putting the
heart back into the village, trying to tell cars when they come
into these communities, these key places, you're in a village environment
now, sorry but you're gonna have to go more slowly. There's a balance
to be struck here. You can bomb along the road in the country if
you want, as long as the country people are happy about that. You
can do that but in the village you have to go more slowly and we
have to create an environment, we have to design an environment
that actually forces them to go slow. The problem with design criteria
as I slightly alluded to this morning is, engineers tend to be designing
higher than the traffic speed limit. You've got this lovely example
of a relief road going round a town in the Rhondda. It's designed
to 40 miles an hour limits. The actual designs are done at 50 and
60 miles an hour limits. That's how they do those sorts of things.
And the same applies at 30. Instead of designing them as 30 being
a maximum speed, sorry a minimum speed, what is it a maximum speed,
it's a speed you don't have to go at. People feel obliged to go
at 30. You know what it's like when you drive, you go to 35, it's
alright. Sometimes you go at 40. You've got to start thinking that
in 30 miles an hour zones, you should be driving a lot more slowly.
The reason that you don't is that streets often open up in front
of you and it raises all these issues about sight lines and visibility
and so on. Because if you're going at 30 then it's right, a car
needs to see a long way away because you need to have a certain
- just for stopping and make adjustments or whatever. What we're
interested in is getting rid of that whole culture about sight lines
and visibility. Saying it's the opposite that's true. It's the opposite
that's true. What we want to do is create an environment where you
don't have sight lines, you don't have visibility and you have a
driving environment where you have to drive slowly as part of the
safety. And drivers do that. So it's that big cultural change that
we've got to start grappling with.
And that's how
that applies to your village and I would say a lot of this is about
the community as a whole. I'm not really interested in designing
little bits. Obviously if I get paid to do it, I'll do it, little
bits. I always say, no I have to look at the big picture and if
I design a little bit here, how does it affect the way that the
village works and so on. And of course a lot of this about is nothing
to do with traffic calming actually or very little to do with traffic
calming. The real issue is the vitality of the community. A lot
of villages - what's happened to them - they're losing their village
shops, they're losing their community resources. So what we're looking
at is creating an environment in the middle of the village where
villagers, where the shop can be supported. It's like our first
thought when we go into a village is - and into a small suburban
community - is how can we protect the local economy, the small shops
and so on that are so important for local people. So it's that sort
of discussion that starts us off and that leads us to trying to
fit together space so that people are inclined to go. So, for example,
if you look down here, there's a post-war development, 60s and 70s
development that bears no relationship whatsoever to village life.
There's a cul-de-sac been built round the back, everybody gets in
their car and does their shopping in Somerfield or wherever it is
you go. So that didn't help the economy in the village at all. It's
the same on a lot of our estates. There's buried streets that don't
actually help the economy, local life, social or economic. Well
we'll see a few of these. I'm not gonna to linger on Trevignon.
It's in most of our reports actually, putting the heart back into
somewhere. A lot of the design is about trying to reconstitute the
centre, the hub of the village and for those of you that come from
the Stirling area, we're doing something in Ratcliffe tonight, that's
what it's gonna be about. Where's the centre of your sub district?
How does it work? How do the bits fit together? How can we make
the economy, actually low density, despite the appearance of high
density work? And I hope this is the last example from Trevignon.
Traffic calming
in all sorts of sensitive ways. This is one that we're applying
in another village now. It's a little apron outside a church and
it's a beautiful little thing. It's a Gilbert Scott church, famous
architect. It needs to be brought out and really start to dominate
the space so when you come into the village, you have this horrible
cobbled thing and we want to put some little low hedging round it
or something to really narrow the road. We don't need to put bollards
up and a big traffic sign or anything like that. We literally want
to give drivers a warning. This is a quiet little road about a hundred
metres from the centre of the village, right next to a school. We
just want to start creating an environment where you're in the village
now, slow down, just get a grip. It's only 200 metres you have to
put up with this and you can do it with very gentle interventions.
Clearly in a lot of our estates, you have to put some pretty brutal
interventions in. There are nice ways of doing it.
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Clydwelly
Traffic Calming
Alright. And it's not just about villages of course. Here's a small
town, Clydwelly. I can't remember the population. Maybe it's about
3,000, something like that in South Wales which is right in the
centre of town. I'm really just showing you that to say putting
the heart comes up in nearly all our reports. This is what we're
in on. It's been the result of a terrible political fight down there.
We did this really lovely study with the community and then we got
denounced and basically thrown out by the Council, who didn't want
anything to do with us and it broke my heart and I got a wee phone
call last month, all the Councils got thrown out and all the community
forum people got re-elected. I don't want to get involved in politics,
anyway, all the community group got elected to the Council and they've
called us back and said - right, how are we gonna do all this now?
Before we'd finished, we'd identified 70,000 immediate money to
start with and the politics, you know what they're like, the politics
saw to it that it didn't happen for reasons that are absolutely
beyond me. Something to do with power. I'm sure it's something to
do with power and control.
Here it is,
right in the middle of the community. A liability building, roads
dominating the space. We've got other pictures of people having
to walk up this very unsafe environment, right in the heart of it,
all the shops are closing. We need to reclaim this so we've got
a single lane road down there. It's not as if there's any traffic.
We've got a bypass here and no benefits in the town. So here's a
Home Zone in the centre of town, OK but it's not a Home Zone like
we're talking about. It's the qualities of Home Zone I'm interested
in. What sort of living environment are we creating and this is
just about creating an environment where cars can stop, people can
drive safely, pedestrians have a bit of space. In this case, they've
got a buffer space if they walk down still very narrow pavements
but we've actually narrowed the road. We used, for example, from
Kenneth, which is one of the ones which I guess Lynne might have
referred to earlier. That sort of technique there and big vehicles
have to pass each other on the road. They do that now. They just
bump over the rough bits. No problem with it. Just that the general
environment is one that slows cars down. So there's that applied
to central areas.
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Design
Guidelines
Where am I going now? So starting to develop some design guidelines.
I want to say we should always look at the big picture. Start with
very general things. Don't get into your - I can do it in a cul
de sac approach - you've got to start thinking - what are we doing
to the community? And these are basically urban design criteria.
It's about what the basic qualities of space are that we're looking
for and the first thing is new housing developments. I want to know,
as a planning requirement, I want to know how you fit into the wider
community. Demonstrate to me how it is because most of them have
just got one way in, cul-de-sacs, one way out and nothing to do
with the wider community. So that's the first question, how to demonstrate
results. How do the buildings in the new development talk to the
street? How do they relate to the streets that they're built on?
How do they talk to the existing town not only for this one but
also for future developments next door? What I'm interested in,
in areas that were designated for building housing, I'm interested
in every single development that goes in there, starts by talking
to the next potential development, not enclosing itself, so we've
got to start to look at the criteria for that. How does it contribute
to the safety and vitality of public space? And then you get into
these detailed matters about defining boundaries between public
and private which are, I shouldn't need to say, but we do have to
say them.
So there's some
general design criteria and of course the Home Zones work that's
being done with the Play Council and Transport 2000 and others starts
to point in the direction of other criteria. I don't expect you
to read all this but it's down here. We talk about changes in priority
and I think we've mentioned several times this morning, a lot of
this is really cultural, deep ingrained cultural stuff and we just
have to start the work and start making it work. I think Lynne was
brilliant on that, answering the questions. We just have to get
in amongst it but don't just drop in and do it. You have to really
look at the big picture and there's a lot of good work going on
to indicate that we can do this sort of stuff in communities and
you can get money for it but you have to have a view of the big
picture if you want to convince the potential funders.
And there's
drawings, example work being done long time ago. This is the National
Children's Play Council I think. I guess this was produced in the
80s. Typical street. We're looking at little interventions. Two
small little bits of equipment and some little planting in the street
or whatever. This should be covered by revenue management but what
we've found in certainly work in the 90s is that community groups
are forming small businesses, little community environment groups,
garden projects and the like and this is the sort of thing that
they can take on. You have to have an authority that's willing to
run with it but again that's changing the culture of how local authorities
are looking at it. They are very, very hard-pressed, as many of
you will know, to manage revenue. It's not a small issue. Let's
start trying to shift it towards communities because communities
do want to keep their environments nice and people will pick it
up.
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European
Examples
There's some wonderful examples from Europe about how streets are
maintained by local people. And the examples that are used, it's
not actually my favourite - it's one of many - I don't think this
is the safest one. This is out of the Home Zones material from Transport
2000 and others. This is a classic. This is not very safe I have
to say. Bollards and so on but there's a little play area in the
street that does a traffic calming job. The saviour of it is, you
haven't got the rest of the street in the picture. You've created
a safe driving environment here already. By the time you get here,
cars are driving slowly because the surfaces are different, the
organisation of the streets are different and so on and when you've
got cars driving at that sort of speed, you could afford to take
risks like that, I guess.
We produced
a lovely poster that we brought back from the tour in the summer.
It's a wee gem. Looking at how kids perceive space and how adults
perceive it and you can just about pick this up. Here's the guy
walking to work, crosses the road, follows the route and of course,
what kids do is, we can't see him very well here, they do all sorts
of strange things. Find diamonds in the street and twirl round lampposts
and back up round the car and draw a line across the car. It's all
exaggerated of course, but the odd nip over the steps there, balancing
out along the wall, nip back across the roads, sleep walking, all
those things. But of course the child does know, if she should cross
the road or cross the zebra crossing so once she gets to the zebra
crossing, she is properly doing that. But this is the sort of environment
where you need a 10 miles an hour zone so children can do that sort
of thing. It's what life's about as a child and that's the sort
of thing we should be creating environments in which they can do
it.
And they've
been doing it for a long time and I've seen loads and loads of brilliant
examples of that. I'll just put this one up. Again it came out of
community - this is Department of Environment staff that we produced
years ago. All the myths and the talk about volume of traffic. If
you work this out, you can see here at 20 miles an hour, a lot of
traffic is about flow because so many cars have got to get cars
through quickly right. And the way to do that is to clear the streets.
This is segregation theory. Clear the streets, put fences up and
the cars can go fast and therefore we can get more cars through.
Well no. To do that you have to break the law. Although that's what
they do, the actual theory is based on breaking the law because
if you drive at higher speeds, then the distance between cars gets
bigger, for safety. So, for example, if you're going at 30 miles
an hour, I work on the rule 30 miles an hour, 30 metres, 40 miles
an hour, 40 metres, just try it. Try it for a couple of days. Just
do this for a few days. Leave the proper distance and start to see
what it does to actually people turning in front of you and all
sorts of things. The worst people are right up your back when you're
driving, about 10 metres away and me doing 70. I get more and more
conscious of this. You can get more vehicles through at 20 miles
an hour than you can at any other speed, right, using safety criteria,
right. So if there's issue about volume and flow, it's actually
better if they go through slow, or run through slowly. It's much
more safer for everybody and of course, if you go at 20 miles an
hour and you knock somebody down, chances are they will not be killed.
Whereas most of our residential streets, they are designed so that
cars can go at 40 and they do go at 40 in most of our residential
streets and if you hit somebody in a residential street, it's an
85 per cent chance you're gonna kill them. Sorry this evidence is
a bit overwhelming, so let's just get down and do it.
So, finish with
some examples. I'll try and keep them as thin as possible 'cause
you've seen quite a lot of them. This is one of my favourites on
the top, in Rotterdam. This is busy, good, bustling, town. All sorts
of things go wrong. Look at the priorities here. You've got to stop,
you've got to let pedestrians across and let cycles go across. See
these lines. There's no question about where the priority is. This
is not quiet little Stirling or something like that. It's busy Rotterdam.
They can do it there. In fact, it should be requirement of all highway
engineers as part of their training, they should go to Amsterdam,
be sent to Amsterdam and hire a bike and just cycle about in central
Amsterdam. There, if you're driving along a road and you cross a
junction, traffic light or whatever, you cross a junction, the lane
takes you across and the cars are coming down to turn right, the
cars stop and let you cycle across there. The roundabout's design,
you notice if you're a cyclist and you've got a roundabout like
that, absolute nightmare roundabouts. You can cycle for a mile round
this one in Cardiff you know. A madhouse. Absolute madness. In Amsterdam,
they have roundabouts where the cyclist goes straight across the
roundabout. Just follow the line across the roundabout. It's a revelation.
It's a joy to be part of. And of course the whole environment is
designed with different priorities. Cars are very much secondary.
For example, lovely public transport system. Trams in the middle
of the road. Trams stop. You are not allowed to pass the tram. The
tram stops, you have to stop and let the people off the tram, they
have priority. You just have to wait. What's the big deal? Nothing
actually. Nothing. You just have to wait. It's part of the culture
now and those are the sorts of things that are there. They had a
big referendum in Amsterdam, I guess 4 or 5 years ago now - do you
want more cars or less cars? What sort of transport do you want?
And the population just overwhelmingly voted for traffic calms,
public transport environment and that's what they're getting now.
And for all that we slag off the Dutch or the Belgians and all that
stuff, they're doing so much lovely stuff, they're way, way ahead
of us with all this stuff and if you get a chance to go on holiday,
Amsterdam is such a wonderful place anyway. I know, I've been 2
or 3 times now. I get on a bike and I will look at the suburbs of
Amsterdam, urban design because they did a lot of good stuff in
the 20s and 30s. It's worth going for that alone, let alone all
the traffic.
Here's a village
in the middle of France, I happened to find. I found a better one
this year but somebody stole my camera so I lost my photo. This
one you're bombing down through France, zooming about as I do and
the enjoyment of this village was suddenly the road disappears.
And you don't actually know where you're going. You just have to
slam on the anchors. They've warned you already, slam on your anchors
and you do. You come right into here and it's only when you get
to about here, you realise that is the main road actually. It goes
right through the village and takes you down there. And this is
the market area. Unfortunately this was a Sunday afternoon and the
French do something else on a Sunday afternoon. I don't know what
it is but they're not out in their village but you can see the sort
of environment they've created. Really stunningly beautiful. This
is Like in the north of the Vondez if anybody's into that stuff.
There's a better one in a place if you go down there called Caesar
in Brittany which I discovered this year but as I said, I lost the
photographs.
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What's
Possible? - A Look at Europe
OK. So what's possible? Typical of all the British streets. Look
at the environment here. We can do all that stuff. It's not a problem.
At very low cost actually, relatively low cost. You can do quite
substantial work with very little investment and mixed funding packages
to do it. You find, of course, a lot of public money. I was speaking
to somebody at lunchtime suggesting rather than wait for Highways
to pick up the baton here, what we should be doing is finding public
money in a Lottery small fund and so on, get it going yourselves,
start the design, show that you're part of a bigger package deal,
get it underway. You can get 5, 10,000 pounds from lots of sources
to do a feasibility study, work it up, you can probably then go
on and access the money through the new opportunities fund or Lottery
or there are all sorts of funds. Then you go back to Highways and
obviously you have to discuss with them enroute but then you go
back to Highways and say, look here we are, sitting on 50 or 100
grand, do you support us now? And I guarantee you, the answer will
be yes. Absolutely certain if you went to them with money. If you
go to them cold, it's bottom priority. They haven't got budgets
to deal with this sort of stuff, so you have to start taking more
initiatives.
Here's Anderlach,
very early ones in Germany. Home Zone designation and, well you
can see the environment. They're still catering for cars, we're
doing all the job. There's the example from Henef. I didn't really
want to linger on Henef, just to say even in urban environments,
the extraordinary things that you can do off main roads that just
give the signals. If you're driving a car in here, this is not the
best of them, there is another one, but there's no doubt about here
what the signals are. This is not a big investment to do that. It's
really not a big investment. We can handle that sort of stuff relatively
easily.
I'm gonna try
and shut up. I could go on forever. There's the other one I wanted
to show you. This is a better one in Rotterdam. What I think is
better about this is when you turn into this street, you're actually
having to cross the pedestrian domain. It would be even better if
you just made it all pedestrian surfaces. You're welcome to drive
your car in here, we can put little edgings on this or whatever
but there's no doubt at all when you go in here what the signals
are to drivers. You are going into a different environment here.
You're welcome in but you have to drive slowly and I do think this
is the sort of thing we should be looking a lot more at, where the
main pedestrian route is prioritised and cars have to stop to let
the pedestrians - before they turn left, and you know, in current
Highways thinking, it's heresy to say that. You can't have cars
stopping in the main road to let pedestrians by. They'll back up
and people will bang into each other. I'm sorry. We're gonna have
to start dealing with this stuff. Yes, it's no problem stopping
like they do in the buses in Amsterdam. You just stop, let them
do what they've got to do and then you go through. What have you
lost? 5 seconds of your precious time and journey. We can deal with
this.
So loads of
examples like that. And back to the classics. I'm gonna show this,
the bottom one really. I'm gonna show this in Ratcliffe tonight
again. One of the people that we're working with was saying, well
look it's easier for us to do this little cul-de-sac and we've got
these huge big streets into this estate. Tuttle Estate in Stirling
for those that don't know it. This huge big estate where it's very
difficult to do this sort of work. What should we be doing? Well
actually, we should be giving the street to the people. There is
no reason why we can't have a single lane road up these enormously
wide streets. A single lane, a couple of passing places. If you
see a car coming, you slow down, and let him by. There's just not
enough traffic to justify huge roads and let's start reclaiming
the environment.
In some places,
the community will come up with the suggestion that we put in some
play areas here. I guess this - correct me - I guess this is where
they interviewed the women. Sitting round the table. That's probably
the table they were sitting round and we saw that on the video.
It's a really lovely residential environment. You saw the qualities
of it there and why shouldn't we be having that in our tough old
estates where most of us find ourselves working an awful lot.
This one's another
one from the dreaded Maastricht. A sandpit. What we think about
sandpit, dogs, what about the dogs? Well they've all got dogs in
Maastricht and this works just fine. And the kids play in here and
you'll see, car park right next to it. Car parking, children playing,
traffic calming job done, creating a more pleasant environment,
easy peasy. A few of our railway thingies sleepers, nice little
job. Another one that's stood the test of time as well. Did you
see that one on this year's trip? No? One of Graham Smith's favourites.
That was the man that was doing all the talking on the video. OK.
I think I'm going to stop. No I'm not. Will we ever be free of him?
Two more to
finish with. Right. This is one they did see this year. Where is
it? Utrecht. This is a school playground, primary school playground,
open. During the day it's under the supervision of the school, the
rest of the time it's a public space. We're getting pushed by the
security paedophile lobby to make all these things CCTV, high fences
round them. It should be the opposite. We should be bringing them
into the public domain and making people, ordinary punters on the
street, supervise them. If you bury them in the back, then you need
CCTV cameras. That's where we've gone wrong. If you bring them out
to the front, people are watching them all the time. People that
live there and work there, pass them. And this is just a fantastic
bit of work to think that this is a school playground. We're doing
this. In fact the Birch Grove one that I showed you the picture
of earlier is precisely that. We've got an old Victorian school
with a high wall round it and we've taken the wall down, opened
the school playground up to do a job just like that.
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Highways
Department
And the last one, I think one of the main things I'm interested
in is that Home Zones is not something about thinking up a nice
little streets you can drop into the housing estate. We're talking
about qualities of living environments and this is another one that
came out of this year's tour. Again I can't for the life of me tell
you where we are now. I think we're in - I tell you - it's the experimental
traffic system that they were trying. I'll explain it to you. So
they've got lovely cycle lanes so you can see we're in the middle
of town, lovely cycle lanes, all very well organised. Unfortunately,
the road gets too narrow and we can't have cycle lanes and the necessary
3.5 or 4.2 or whatever it is we've got to have there. So what they
do is, they narrow it but they narrow it in such a way that the
cycle lane comes out into the main road and we get what Graham Smith
calls dynamic traffic calming which is the cyclist slows down the
cars. There's a priority here - well it's not a priority. It's the
cyclist's right to be on the road and what they've done, just so
you can't be a bully with your car, they've built an island along
the middle of it to make sure that you don't push bikes off the
road, so for a stretch of 100 metres or so, you just have to go
slow. Just part of the traffic calming regime.
Now I know some
of these are horror stories for some of you from Highways. They
are very, very difficult things to deal with. I should say with
this about the law and legislation. It's amazing how much you can
do. In fact the biggest breakers of the rules are on our highways
criteria or the Highways departments themselves. There are always
ways of shoving the rules around but if I propose it then we get
laughed out of court of course and we have a very hard time but
we do a lot of work with Highways Departments and we just have work
through these arguments.
DB32 which is
the - is that the bible up here as well - Design Bulletin 32 which
is for residential streets has been re-written in the last 5 or
6 years I guess and it's an improve document. I don't know if it
applies in Scotland. Well that's still in the dark ages and they've
written it - the DETR has written another publication - I can't
remember what it's called now - Places, People & Movement - which
is giving you a way to take on the highways that are still in the
original DB32 and they've got a document now that says really we
can do this in lots of different ways. Frankly it's still very weak
but it's a very, very good leap forward for us and it helps us a
lot in this. So there's a lot of material around. Obviously we've
got to try and partner local authorities and Highways Departments
in particular and a lot of them - most of them, and I guess the
ones that are not in this category, most of you are here. But most
of them are still having a lot of trouble with this stuff and you
have to start arming yourselves in the debate about it. But it's
in these documents, Places, People & Movement. So a lot of work
is coming out of Transport 2000. There's plenty there and frankly
you can do almost anything you like. I would suggest you don't necessarily
have to label it up as Home Zones.
There's a lot
of money in the public sector now in the Lottery funding environment
where we can look at - what is it called - Community & Environment
- new opportunities fund in particular where we can look at environmental
improvements which actually do this sort of work. And those are
the sort of funds we should be looking at. Our general argument
is we should just be getting on with this. We should get on with
it from communities upwards, look at it on a strategic basis, like
how are we going to make the whole community work and how can we
bring these qualities into different streets. It's not all about
kids, it's about living environments for all ages and there's money
we can access to do it now and if we can get it moving, then that's
how we're gonna change the law. So if I shut up now it will let
you get a chance to get a word in.
APPLAUSE
Click
here to view the Question and Answer session which followed.
Transcript of
talk supplied by Colin Guthrie e-mail to
grey_triker@hotmail.com
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